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#21 (permalink) |
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Senior Member
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Re: GoW2 rules
I think thats a bad idea. Instead of one populated ladder, you will have two underpopulated ladders.
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http://archangel-studio.blogspot.com/ Right as Reign clan member http://www.rightasreign.co.uk/ |
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#23 (permalink) | |||
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Senior Member
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Re: GoW2 rules
You don't get frags every round anyway. Plus with the mortar not taken out and the hammer of dawn, boomshot, sniper and torque bow. not to mention the flamer, grenades on walls aren't all that good a defense. You just have to be careful. they're not like noob tubes on cod where you could all be dead in one second of the match starting, taking those out in rules made sense. Also, the person going round chainsawing is very vunerable to teams that play well together and cover each others back so why is it such a gripe with people. I love fucking up guys when they chainsaw my team, especially if they get caught up in a duel with more than one member of the team around them.
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#24 (permalink) | |
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Moderator
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Re: GoW2 rules
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#26 (permalink) | |||
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Senior Member
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Re: GoW2 rules
I don't get why people think the mortar and hammer are un-competetive. If it's getting near you, the person must have line of site to where you are or know where you are so be smart and move. I rarely if ever get caught out by the mortar, and the hammer is easily countered with a sniper rifle.
Some people just don't like it when people are good with the weapons they don't like using.
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#28 (permalink) | |
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Moderator
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Re: GoW2 rules
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